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Devlog
New Background!
January 12, 2020
by
vigneshkrishnan
Gameplay Added a short tutorial sequence for first-time players Added hard mode, bringing back the old enemy spawn rates to normal mode Visual Changed the furthermost layer of background (which now sc...
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Better FEEL!
December 25, 2019
by
vigneshkrishnan
Game Feel Improved weapon hit feedback Added visual feedback on close calls Visual Replaced asteroid sprites Replaced explosive asteroid sprites and explosion animation Balance Removed difficulty scal...
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New Perk System!
June 18, 2019
by
vigneshkrishnan
Added a new perk system; currently with one perk, which can be unlocked by beating the first boss Improved upgrade system UI Increased player speed, making movement feel much better Reduced asteroids'...
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Upgrade System Overhaul!
June 10, 2019
by
vigneshkrishnan
Weapon upgrades are now persistent! Meaning, once you get them you can equip them later on. You can now quick-swap between upgrades and the primary weapon Upgrade weapons can overheat and be destroyed...
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The First Boss! Huge Background Improvements!
June 02, 2019
by
vigneshkrishnan
Now has a pretty starry space background Also added some planets and a galaxy to appear in the background sometimes Minor UI improvements Added a boss fight!...
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New Enemies!
May 27, 2019
by
vigneshkrishnan
Now with meteors and explosive meteors Added a bonus for close calls Changed one of the previous mini-bosses to be another enemy type Improved the shooter mini-boss and added two new mini-bosses Added...
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Movement Update!
May 22, 2019
by
vigneshkrishnan
Improved player movement significantly, while also making it more difficult(but the maneuverability is so sweet!) Added slightly better placeholder art Added proper fonts Improved performance overall...
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Balance Update!
March 02, 2019
by
vigneshkrishnan
Update! Made the game more balanced: Enemies will now move at random speeds without incremental speed increase The bosses will also have a fixed speed, to prevent them from instantly killing the playe...
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Hotfix
February 19, 2019
by
vigneshkrishnan
#hotfix
Improved(or rather added just now) the momentum from firing when you stop firing So, go space drift away!...
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Big new update!
February 18, 2019
by
vigneshkrishnan
Added two bosses Added more feedback to items, weapons, enemies Finally, a background! Improved UI...
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Update 0.4
October 17, 2018
by
vigneshkrishnan
Enemies Added an enemy boss! Weapons Added a new weapon! General Added a new score system which will be displayed along with number of enemies killed Added player death animation Bug fixes Fixed colli...
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