Balance Update!


Update!

Made the game more balanced:

  • Enemies will now move at random speeds without incremental speed increase
  • The bosses will also have a fixed speed, to prevent them from instantly killing the player when they spawn later
  • Adjusted the spawn system to increase the number of enemies appearing over time instead of increasing enemy speed over time
  • One of the two bosses will spawn every 30 seconds randomly instead of having a fixed spawn pattern
  • Shielded enemies will also spawn randomly after the first time
  • Added a crosshair
  • Added downloadable versions for Windows, Mac and Linux

All these balance changes were done to make each run more exciting and random, making Retrospace more of a Rogue-like. I hope everyone enjoys these new changes.

Files

6.6 Play in browser
Feb 26, 2019
Windows 142 MB
Feb 26, 2019
MacOS 86 MB
Feb 26, 2019
Linux 158 MB
Feb 26, 2019

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